#pragma once

///////////////////////////////////////////////////////////////////////////
//																		 //
//	Author:		Michael Mozdzierz										 //
//	Date:		12/17/2014												 //
//	Purpose:	Define global properties for network connections		 //
//																		 //
///////////////////////////////////////////////////////////////////////////

#define DEFAULT_PORT "25555"
#define DEFAULT_BUFFER_LENGTH 512
#define DEFAULT_CLIENT_REQUEST_SIZE 32

// messge sent when a client wants to connect to the server
#define MSG_CLIENT_CONNECT			0xffffffff
// message sent when the client wants to download the game info from
// the network
#define MSG_REQUEST_NETWORK_INFO	0x0000ffff
// message sent to update the position of the player
#define MSG_UPDATE_PLAYER_POS		0x0f0f0f0f